Episode 1
Each player has nine cards: three each of "1", "2", and "3", which they must play against each other to win points. Any player with cards left over at the end loses.
Episode 2
Some players stand as election candidates, and whomever gets the most votes wins. The player with the least votes will be the elimination candidate and gets to pick from the voters who will be their opponent in the deathmatch.
Episode 3
Players must choose to travel to 'Abundance Land' or 'Famine Land' and will then split the land's available bread to accumulate points.
Episode 4
Players draw lots to become two zombies, with the others remaining as humans. Players must touch another player every round while trying to avoid becoming a zombie.
Episode 5
The contestants bet on a horse race that has a predetermined outcome. They each will receive a different clue for the outcome of the race. Contestants combining clues will be crucial to figuring out which horse to bet on.
Episode 6
One player is the thief who will steal gold from whichever village in which he resides. In order to keep their gold, the other players must vote to banish a player from their village they think is the thief.
Episode 7
Open, Pass is a game where players use the number and symbol cards to create an expression to obtain the largest value.
Episode 8
Teams of three play a game of five rounds. The team who wagers the most beans each round wins, but players cannot see how much anyone else bet.
Episode 9
Number and sign tiles are auctioned off and the first player to use these tiles to complete an expression that equals 10 is the winner.
Episode 10
This version of Scamming Horse Race makes the player's guests do the betting and collaborating, as players cannot leave their rooms.
Episode 11
Players are given one hour to gather information from 10 guests which will be used to score points if 5 answer 'Yes' and 5 answer 'No.'
Episode 12
Whichever contestant wins 2 of 3 games will be the winner of The Genius.